So, here's the breakdown for areas of interest as they stand.
Interceptor is being unhooked from skyfire
Skyfire lets targets shoot at Flyers at full BS, but ground targets only as snapfire.
Interceptor lets you shoot enemy reserves at the end of the enemy's movement phase.
They will no longer interact and let a target hit both ground and flying units with full BS.
A new universal rule will be introduced to be combo'd with skyfire to represent co-axle weapons.
Interceptor being slightly re-arranged. Units will need to Nominate that they will be intercepting during their own shooting phase, in order to be eligible to use the rule in the subsequent enemy turn. If they then use interceptor, they will still be unable to shoot in their following shooting phase, but can nominate to intercept again.
Right now interceptor is seen by the team as being too strong, and a no-drawback decision. i.e. you shoot with it, if your opponent brings in reserves you get free shooting. If they don't bring on reserves you act normally next turn.
This flip will make it so that a tactical employment of interceptor (with a bit of gambling) will need to be employed. Smart generals may manipulate reserve rolls to delay reserves while an opponent is set to intercept, getting away with not being shot and then not presenting targets or they may bring their units on wholesale after forcing an opponent to shoot at their already-present units for whatever reason, thus denying them the option to intercept.
This was an original thought for 6th, but was cut because it was seen as "too much to keep track of," but now with tokens and markers being so prevalent it should see its way back in.
Character models with pistols will be able to make one attack using their pistol in Close Combat instead of the usual +1 attack if they want (they may always just use it as +1).
This may be opened up to all models or just models that are actively taking advantage of gunslinger (making all their attacks use pistols), but right now it's seen as something that "slows the game down."
The new rules for fortifications will be in the big book (in so far as how building damage, occupation etc)
The new rules for lords of war will be in the big book (but may see changes to D weapons).
More rules are there for if only one player takes a LoW, representing either the player with it having to use such a devastating weapon because of a critically important mission, or that the LoW is the objective itself for the team without it (i.e. destroying a titan is the basis for some campaigns in the fluff, let alone missions).
Dataslates will be in the new book, but are going to be modified. They will still be self contained, but will most likely occupy the ally slot, or if nothing else, lock your ally to being that book.
i.e. if you take a tau dataslate, you can only take tau as allies.
The big words on the board are still "Let people take what they want and play with what they want" but it's being counter balanced with making it fair, competitive and within reasonable limits of the fluff.
I know that the original intention of letting people pick up 1 HQ and a unit for a new army and adding it to an existing force for a fresh alternative / marketing incentive to start a new army has been received as a relative "failure" by the developers and the consensus is that allies feel mandatory in order to play competitively, even outside of the WAAC combos that exist. So this is the biggest area of contention.
Plein d'impression et d'explication, mais le principale à retenir;
- Interception et Anti-Aérien n'interagiront plus ensemble, y aura une nouvelle règle spé, qui permettra a certaines figurines d'utiliser les deux règles ensemble.
- Les unités avec interception déclare quel vont tire en Interception lors du tour adverse, elle ne tir donc pas ce tour ci, ni le tour prochain, mais vous pouvez de nouveau déclarée une interception ensuite.
-Ce changement est fait, car l’équipe pense que la règle interception est trop puissante comme tel, car bien que si vous tiré en Interception et donc ne tiré pas durant votre prochaine phase de tir, si vous ne tiré pas, il ni a pas de conséquence et vous pouvez tiré normalement durant la phase de tir qui suit, ici si vous déclarée un tir d'Interception, que vous tiré ou pas, vous ne tirerez pas au prochain tour.
-Les figurines de personnages peuvent effectué une attaque avec le profil de leur pistolet a la place du +1A offert par le pistolet.
-Les règles des fortifications de Strongholds et Escalation incorporée dans le Livre, avec des modifications des Armes D et si jamais un seul des deux joueurs prend un Super Lourd.
-Les Dataslates seront aussi incorporée dans le livres( en tous cas ceux déjà sortie et qui sortirons d'ici la), mais avec des changements, rien de définitif pour le moment, mais peut être bloque les alliés potentielle, exemple si vous prenez le cadre de feu Tau comme formation, alors vous ne pouvez prendre en détachements allié qu'un détachement Tau.
The current experimental model is as follows:
This summer will conclude/"wrap up" Dark Vengeance.
In September there'll be a new Campaign featuring 1 imperial and 1 non imperial army which astute readers will be able to guess at because you already rumored about it, just not correctly.
This will have a box set, with snap togethers, and an updated rulebook including the building changes from stronghold assault, and potentially some other minor tweaks. It will not be a new edition.
If the DV summer event is successful, expect a repeat the following year with another "boot" to the game, but not a reboot.
This is more akin to former chapter approved compendiums and what not. That way those who are freshly entering into the hobby do so with something up to date and those who are big on fluff etc get narrative campaigns, etc.
En gros, la campagne de Kaizerslautern qui aura lieu a la fin de l'été début septembre, serra une conclusion a Vengeance Noir.
il y aura une nouvelle boite de base, avec des figs clipsable et un Livre de règle Mis a Jour, avec les règles pour Stronghold, ainsi que quelque changement mineur, CA NE SERRA PAS UNE NOUVELLE ÉDITION.
L'auteur apparente ceci a un Chapter Aprroved Compendium comme y avais dans le temps.
SI la campagne fonctionne bien, il ce peut que GW décide de faire ça chaque année, une campagne avec une mise a jour des règles de base.
-Ceux qui possède le livre de règle en édition numérique sera mit à niveau sans coût.
-Le reste sera des FaQ comme d'habitude et pour ceux qui n'auront pas les règles pourront se procurer le petit livret de la nouvelle boîte de base.
Maintenant rien n'indique que pour autant un nouveau Gros Bouquin vois le jour, il peut très bien ne s’agir que du p'tit bouquin dans la boite de base.
Rumeur toujours, il reste qu'à attendre.
Dernière édition par Cypher le déchu le Mer 7 Mai - 12:07, édité 1 fois